Isekai Bastard -v0.1.1d- Irta- Bastard-sama __link__ Here
Without spoiling too much of the narrative, the protagonist is unapologetically flawed. He brings a modern cynicism (and a fair bit of perversion) to a fantasy setting that usually expects a "chosen one." This creates a dynamic where interactions with the cast—specifically the female characters—feel unpredictable. You aren't trying to be the white knight; you are trying to manipulate the scenario to your advantage. It’s a refreshing change of pace for players tired of the "goody-two-shoes" trope.
You can download the latest public versions of the game directly on the Bastard-Sama Itch.io Storefront .
The article will cover the following topics:
is an adult 3D-render narrative game developed by independent creator Bastard-Sama , following a loser protagonist reincarnated into a dark fantasy world. The milestone public release v0.1.1d (alternatively tracked as version 0.11d ) serves as a critical stabilization update that resolved several early-game progression bugs and optimized the game's overall performance for thousands of initial players. The Vision Behind Isekai Bastard Isekai Bastard -v0.1.1d- Irta- Bastard-Sama
The game is categorized as a "dark fantasy" isekai, where the player takes on the role of an anti-hero (the "Bastard") who has been reincarnated into a fantasy world. Unlike traditional isekai protagonists who seek to save the world, this title focuses on a more villainous or self-serving path, featuring heavy adult themes, corruption mechanics, and resource management. Key Features and Development Status
While focusing on technical fixes, ensures that the core experience of managing the "Bastard-Sama" persona within the Irta arc is smoother, more immersive, and engaging for players exploring the early stages of this Isekai journey.
Developer Bastard-Sama began working on the project alone in mid-2019. Motivated by a desire to subvert repetitive, predictable visual novel plotlines, the developer spent four years quietly learning engine tools while balancing responsibilities as a student and salaryman. Without spoiling too much of the narrative, the
Integrated multiple manual save slots and optimized save menus across sandbox zones.
: A primary character introduced during the early chapters with unique, dedicated story arcs.
: A tavern-based heroine who becomes more central in later chapters (v0.12+) but has initial scenes in the dungeon. Strategic Tips It’s a refreshing change of pace for players
The game tracks permanent narrative milestones called "Flags". For example, the "Pregnancy Flag" introduced in later updates requires precise precursors during seasonal events to alter the text of subsequent chapters. Subsequent Evolution (Post-v0.1.1d)
Bastard-Sama began developing the project in mid-2019 as a solo endeavor. The developer has expressed a commitment to fixing flaws quickly, often working through "sleepless nights" to ensure the game meets player expectations. The project is currently supported through community platforms like Patreon and SubscribeStar, where players can access earlier builds and development logs. Bastard-Sama | Creating the ADULT game - Patreon

Ein Gedanke zu “MusicLab RealGuitar 3, RealStrat und RealLPC – Testbericht”
Hallo
Bei den vorgefertigten Patterns ist mir aufgefallen, daß sie immer für einen ganzen Takt kreiert worden sind. Was ist, wenn es bei Stücken halbtaktige Akkordwechsel gibt? Der erste Akkord auf 1 und 2 beginnt mit dem Patternanfang. Der zweite Akkord auf 3 und 4 sollte auch bei Patternanfang beginnen, tut er aber nicht, sondern er “kriegt” nur die zweite Hälfte vom Pattern. Was kann man dagegen tun? Irgendwas anders einstellen?
Freue mich auf Antworten.
Bernd