Pivot Animator Stick Library |link| (2025)
Once you're comfortable with the basics, Pivot's Figure Builder offers a host of advanced features to make your creations truly stand out. You can adjust the thickness of segments, choose from millions of colors, and use the polyfill tool for filling larger areas and building detailed shapes. For those who want to go even further, you can even edit and customize existing figure types, building upon the work of other creators to add new features or modify characters to fit your own unique style.
Absolutely. Modern Pivot versions allow you to load transparent PNG transparent sprites and attach them directly to stick figure joints. This allows you to combine traditional stick anatomy with realistic textures, faces, and item designs.
Click File > Save As to save your modified version without overwriting the original file.
When building your library, ensure your figures share a similar scale. Loading a giant monster next to a tiny soldier requires tedious resizing unless your library is organized by a standard "head-height" scale. Practical Tips for Library Management
The "old faithful" of the Pivot community. It hosts a massive database of STK files ranging from Dragon Ball Z characters to realistic military equipment. pivot animator stick library
Building your own figures is where the real fun begins and where you can truly customize your library. Pivot comes with a powerful built-in to help you do this.
: Eastern Dragons, Lightsabers, and characters like "Dark Lord".
The "Edit" button in the Figure Type window is your best friend. It allows you to access the powerful , where you can fine-tune the precise dimensions and properties of every line, joint, and circle in your figure. If you need to adjust the overall size of your loaded figure, you can use the "Scale" control on the main toolbar to shrink or enlarge it, which is helpful when working with figures of different sizes in the same scene.
: This is the most critical step in making a figure that can be animated. After drawing your parts, you need to define how they move. You do this by marking specific segments as "Dynamic." A dynamic segment allows a joint to be moved. For a standard stick figure, you would mark the shoulders, elbows, hips, and knees as dynamic. The builder allows for bendy (flexible) dynamic segments for more natural-looking movements, like a curved back or tail. Once you're comfortable with the basics, Pivot's Figure
Click the button (the edit icon on the left toolbar). This opens the Figure Builder.
| Format | Purpose | How to Use | | :--- | :--- | :--- | | | A reusable, single figure (e.g., a ninja, a dinosaur, a car). | Loaded into an animation from the "File" menu. Shared in the online library. | | .PIV (Pivot Project) | A complete animation project containing frames, figures, movements, and backgrounds. | Saved to continue editing later. Also exportable as GIF or video for final sharing. |
He started to stitch frames together to make a new clip. The temptation to reanimate was a quiet animal; the more he indulged, the livelier it got. He pulled “Maya” into a scene, gave her a neighbor figure he named “Commission,” and made them pass an envelope that glowed with pixelated light. It was silly, but when he played it back the envelope seemed to hum with a tiny truth: some small inventions persist because they were made to be shared.
A well-rounded Pivot animator stick library should be organized like a film studio's prop department. To tackle any animation prompt, ensure your library contains these core categories: 1. Character Bases (Pivots) Absolutely
Building a great library is about . Here’s how to go beyond the basics:
All these user-created figures are pooled together in the , an online repository that provides a simple way to expand your animation toolkit. It's a community-driven project with a massive selection of resources; one source even notes the library features 2024 resources, with 1253 compatible with the latest version of the software .
A fresh install of Pivot Animator (version 4 or 5) comes with about 10–15 default figures: