War Guide _hot_ | Xcom 2 Long
Attracts new rebels to the Haven or new Rookie soldiers to your barracks. Use this when a Haven drops below 5-6 rebels.
A massive assault with no infiltration limit. You bring your best 8 to 10 soldiers against 30 to 50 enemies. Defeating this base completely liberates the region.
Heavy armor, heavy weapons, and packing multiple utility items (like grenades and mimics) increase infiltration times. Strip down your gear on tight deadlines. 3. Class Overviews and Squad Building
A common mistake is researching autopsies too early. Don't waste time researching an autopsy until you have enough corpses to make it instant. Instead, focus on:
Exponentially increases enemy counts and speeds up reinforcements. Never launch a mission below 100% unless it is an absolute emergency. Squad Composition Rules xcom 2 long war guide
An early-game Flashbang stops Sectoid psi-abilities and suppresses pods.
Larger squads take significantly longer to infiltrate. For standard guerrilla ops, a tight squad of 4 to 5 soldiers is the sweet spot.
: ADVENT forces are more numerous and utilize advanced tactics like "Yellow Alert," where they may take defensive actions or shots immediately upon being revealed during their turn. 4. Progressing the Campaign
Keep your Shinobi in permanent concealment. Their sole job is to spot enemy pods so your main firing line can set up perfect ambushes. Do not break their concealment unless it guarantees a critical kill. Attracts new rebels to the Haven or new
Long-range high-value target elimination. Best utilized on maps with clear sightlines and elevated positions.
Tactical combat in LWOTC is punishing. One poor engagement can result in a squad wipe. Pod Activation Control
Low Priority: ADVENT Troopers and Shieldbearers (can be managed with flashbangs or suppression). 6. Golden Path to Victory: The Liberation Chain
Put rebels on Hiding if ADVENT Vigilance is dangerously high and you want to avoid Retaliation missions. Hiding rebels generate no resources and find no missions. Understanding Vigilance and Force Level You bring your best 8 to 10 soldiers
Do not skip this tier. Laser weapons provide a crucial accuracy bonus (+5) that helps low-ranking soldiers land shots.
Moving into fog of war with your final action point is the number one cause of squad wipes. If you trigger an enemy pod on your last action, they get a free move to flank your exposed soldiers.
Your primary DPS. Rapid Fire and Close Encounters make them deadly.
For players looking to tackle the complex XCOM 2 Long War mods (both Long War 2 Long War of the Chosen
Laser Weapons (crucial for keeping up with ADVENT health scaling) →right arrow Predator Armor. Late Game: Plasma Weapons →right arrow Warden Armor →right arrow Chosen Weapon Tech.

