Starsector Additional Console Commands Better New!

Most players know devmode toggles invincibility and infinite flux. But the commands unlocked by dev mode are the real prize.

The base mod already has 150+ commands, but you can extend it by:

However, its sandbox nature means you occasionally hit a wall. Whether you suffer a catastrophic fleet wipeout in deep space, face an agonizingly repetitive grind for a specific blueprint, or get frustrated by poor RNG planet generation, the right tools can make your experience much better.

Toggle these on during long-distance travel if you want to focus entirely on combat and story rather than logistics.

LunaLib is a popular library mod that provides an in-game settings GUI. Many large mods use it, and many also offer built-in integration with Console Commands. For instance, the mod allows you to spawn entire custom systems into an existing save via Console Commands or LunaSnippets from LunaLib. Note: For proper compatibility, ensure you have LunaLib version 1.7.4 or later if you're using mods like D-MOD Services. starsector additional console commands better

| Command | Effect | Better than... | |--------|--------|----------------| | list factions | Shows all faction IDs | faction guesswork | | setrelation <faction1> <faction2> <value> | Sets relations between any two factions | Manual editing saves | | addspecial hull | Unlocks all ship blueprints (including hidden ones) | addblueprint one by one | | addofficer level 7 | Spawns a max-level officer | Grinding mercenary bars | | addindustry <industry_id> | Adds industry to a colony (e.g., heavybatteries ) | Waiting for growth | | run <script_name> | Runs a custom script file | Repetitive batch commands | | list commands | Shows all available commands (including added ones) | Searching docs | | storage | Opens global storage anywhere | Managing loot mid-journey |

with specific personality traits (e.g., Aggressive or Reckless) to fit your combat style. Essential Command Table Primary Use Impact on Gameplay Locates specific ships for sale across the sector. Eliminates "market hopping" to find rare hulls. SetMarketCondition Manually changes a colony's traits. Fixes bad world-gen or creates "perfect" colonies. Enables the full developer suite. Allows for frame-by-frame combat analysis. Destroys the targeted ship in combat. Used for clearing bugged entities or "god mode" play. Conclusion

Vance sat back down. She looked at the perfect, repaired, infinite fleet around her. The challenge was gone. The risk. The point .

Many faction and utility mods automatically inject their own unique commands into this list upon installation. Best Hidden and Advanced Commands for Better Gameplay Most players know devmode toggles invincibility and infinite

> Run devolve_all_hostiles

The Additional Console Commands mod for Starsector expands on LazyWizard’s base console by enabling advanced, granular control over faction management, sector-wide blueprint hunting, and rapid colony development. Key commands allow players to instantly colonize planets, instantly remove industry disruptions, teleport the fleet, and locate rare salvage or items across the sector. For a complete list of commands and to download the mod, visit Fractalsoftworks Forum . [0.98a] Additional Console Commands - Starsector

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command,class,method,description infinitefuel,com.fs.starfarer.api.impl.campaign.dev.InfiniteFuelCommand,execute,Gives unlimited fuel Whether you suffer a catastrophic fleet wipeout in

You can add new commands to Starsector by modifying the console configuration files or by installing sub-mods that register new scripts.

: Forces the targeted market or colony to instantly grow to the designated size category. This bypasses decades of population growth requirements.

Detail the exact commands needed to .