Elden Ring Shadow Of The Erdtree Update V1 16rune New !!hot!! Jun 2026
To successfully execute this loop without losing your hard-earned progress, follow these exact inputs:
After extensive testing by the Elden Ring community (including dataminers and speedrunners), v1.16 introduces silent changes to runes:
Prior to the patch, players discovered a massive flaw involving temporary stat boosts. By triggering specific weapon skills—most notably the —and immediately restarting the application, players could render those temporary stat increases semi-permanent.
: Jump completely off the edge into the open void. Immediately utilize Torrent’s double-jump to push yourself further away from the mountain wall to ensure you don't hit a standard kill-floor. elden ring shadow of the erdtree update v1 16rune new
A bug that unintentionally enabled Ray Tracing on some PC setups—severely impacting performance—has been resolved. Stat Boost Bug:
: Resolved a critical issue where temporary character stat boosts would incorrectly remain active after closing and restarting the game client.
: Included optimizations for framerate issues on PS5 (recommending a database rebuild) and fixed an issue where Ray Tracing To successfully execute this loop without losing your
: Patch v1.16.1 specifically targets weapon affinity registration, meaning status effects can no longer be forced onto illicit weaponry via specialized rolling mechanics or frame-swapping inputs.
The v1.16.1 update completely standardizes weapon affinities and status tracking to prevent these unauthorized combinations. 2. Stat Persistence Bug Corrected
Approximately 70k – 110k runes per run with the Golden Scarab equipped. 2. Sunken Chapel / Shadow Keep (DLC) Location: Sunken Chapel area of the Shadow Keep. : Included optimizations for framerate issues on PS5
This isn’t just another bug-fixing patch. Beneath the surface of stability fixes and weapon balancing lies a subtle yet profound shift in how runes—the lifeblood of progression—function within the Land of Shadow.
: Patched a multiplayer vulnerability that allowed unauthorized users to bypass platform-level block lists. Performance & Hardware Optimizations