Wolvesville All Roles [ DELUXE ]

The Village's goal is to identify and lynch all threats. They are categorized by their primary function:

: These roles can eliminate players during the day or night.

Convert high-value analytical Villagers to flip the balance of power instantly. Guardian Wolf

Holds one potion of health (to save an attacked player) and one potion of poison (to kill a player at night).

| Role | Description | |------|-------------| | | Basic wolf. Joins the night kill vote. No special ability. | | Alpha Werewolf | Leader. When lynched, the player who voted first for you dies as revenge. | | Junior Werewolf | If the Alpha dies, you become the new Alpha. Otherwise, a basic wolf. | | Wolf Seer | Once per night, can check a player's role. Invaluable for wolf info. | | Nightmare Werewolf | Can "fear" a player, preventing them from acting that night. | | Shadow Werewolf | Invisible to the Seer (returns as Villager to Seer checks). | | Wolf Pacifist | Can protect a player from being lynched the next day. Vote reset. | | Wolf Shaman | (Also listed under Villager betrayer) - silences a player. | | Wolf Mystic | Learns the category of a player's role (e.g., Protective ). | | Wolf Trickster | Once per game, can swap two players' roles secretly. Chaos incarnate. | | Wolf Summoner | Can summon a dead wolf back as a basic Werewolf for one night. | | Wolf Avatar | Possesses a player's body after death. That player becomes a wolf. | | Guardian Wolf | (Listed earlier) - protects a player, appearing as Villager. | wolvesville all roles

Now that you know all the roles in Wolvesville, here are some tips and strategies to help you play the game effectively:

: Can choose to protect one fellow werewolf each night from standard night attacks.

The Werewolves know who their teammates are. Their goal is to secretly eliminate the Villagers and Solo players until they equal or outnumber the remaining survivors.

: Possesses increased voting power that counts as double during daytime trials. The Village's goal is to identify and lynch all threats

: The leader whose vote counts double; registers as a Good Aura to investigators. Disruption & Deception

Note: In competitive modes, wolf roles are unique per game (no two of the same type).

| Role | Type | Ability | Key Notes | |------|------|---------|------------| | | Basic | Votes with pack to kill at night. | No special ability. | | Alpha Wolf | Informative | Sees role of one player per night. | Equivalent to Seer for wolves. | | Wolf Seer | Informative | Sees if target is Werewolf. | Helps identify solo roles. | | Shadow Wolf | Protective | Can make a player invisible to Seer/Aura Seer that night. | Disrupts info roles. | | Guardian Wolf | Protective | Protects a wolf from being killed by solo killers. | Prevents internal threats. | | Wolf Shaman | Supportive | Can change a dead player's role (Forger for wolves). | Chaos agent. | | Wolf Pacifist | Disruptive | Prevents lynching of a chosen player the next day. | Saves a wolf from vote. | | Wolf Trickster | Disruptive | Swaps two players' votes secretly. | Manipulates election/lynch. | | Wolf Summoner | Summoning | Can recruit a dead Villager as a new wolf (once). | Game-changing. | | Wolf Mystic | Informative | Sees if target has a night action. | Identifies power roles. | | Wolf Avatar | Killing | Kills two players in one night (once per game). | High impact. | | Jinx | Cursing | Curses a player; if that player dies, the killer is revealed. | Revenge mechanic. | | White Werewolf | Solo/Wolf | Kills a wolf each full moon; otherwise works with wolves. | Betrayer role. | | Wolf Man | Special | Appears as Villager to Seer. | Undercover wolf. |

Wolf Seer (reveals roles), Wolf Shaman (enchants players), Shadow Wolf (hides kills). Guardian Wolf Holds one potion of health (to

Top 10 BEST Roles in Wolvesville (ft. Jailer, Cursed & More!)

Corrupts a player's throat, making them mute for a day before they die the following night.

Uncovers a villager's exact role each night.