Released in 2002, V-Ray 1.0 offered a fast alternative to built-in software renderers. It introduced core technologies that defined the industry.
Cross-compatibility tweaks for seamless asset transfers between Maya, Cinema 4D, Houdini, and Unreal Engine.
Integrated GPU-accelerated denoising to cut production render times by up to 50%. vray all versions list exclusive
Introduced real-time rendering using both CPU and GPU.
This guide is regularly updated to reflect the latest Chaos releases. Last major update: May 2026. Released in 2002, V-Ray 1
Introduced Adaptive Dome Light and Auto-Exposure based on scene analysis.
: Introduced a simplified UI and the V-Ray RT (Real-Time) engine, which laid the groundwork for today's interactive rendering. Last major update: May 2026
V-Ray is no longer just a 3ds Max plug-in. Chaos maintains dedicated builds for the industry's leading digital content creation (DCC) software: (The foundational platform) Autodesk Maya (Optimized for film and animation pipelines) Trimble SketchUp (The standard for architectural design)
Fully integrating AI-driven visual creation and rapid iteration techniques.
The 3.0 architecture focused heavily on optimizing render times and simplifying the user interface.
Introduction of , Chaos Scatter, procedural clouds, and the N-Mesh modifier for complex surface details without extra geometry. The Evolutionary Roadmap: All Major Versions